Showing posts with label Top Ten Monday. Show all posts
Showing posts with label Top Ten Monday. Show all posts

Monday, May 25, 2009

Top Ten Monday: Most Overrated Video Game Characters

10. Master Chief

Let’s be honest, you don’t really think about the character you’re controlling in the Halo series. You’re too worried about finding the right kind of gun so that you can take out your opponent, and then tea bag his poor, innocent corpse. Halo is an awesome game, but Master Chief doesn’t do the franchise any favors. This is an incredible shooting, action game that didn’t need a mascot, and Master Chief is easily the single most forgettable part of an unforgettable series.

9. Pacman/ Ms. Pacman

The Pacmans' major talent is swallowing. Good quality in a girlfriend; not so much in a video game character. Beyond that, they have little personality, and really haven’t accomplished anything better than there first outings in the arcades.


8. Pikachu



This little guy might be cute and deadly, but recently he made his way to number seven on one up’s list of the top ten video game characters of all time! Seven! You can play through an entire Pokemon game without ever using Pikachu as a character! Plus, he isn’t really all that great as a selectable Pokemon. He’s not a bad choice, but there are a lot of equally powerful Pokemon to take his spot. Pikachu is the most recognizable face of the Pokemon phenomenon, but removing him from the game wouldn’t change the gameplay very much for many, and wouldn’t affect it at all for others.


7. Donkey Kong

Clearly, this big ape doesn’t have a very good agent. First, he was left out of both of the the Snes sequels that used his name. Then, things got a little better for him with Donkey Kong 64, which by all accounts was an adequate game, but no one seems to be begging to see it released on the virtual console. After that, Donkey Kong fell to bit roll parts in the Mario Party and Mario Brawl games, as well as the headliner for the gimmicky Donkey Konga Games. His agent better get him a show that’s all his own from Nintendo soon, or DK just isn’t going to be a recognizable hero in his own right anymore.


6. Chun Li

Chun Li was often the character I used in Street Fighter II. All the same, she makes the list for one simple reason. She was the only Street Fighter character who would cry after she was defeated in a match. I don’t care if you’re a woman or a man, if you’re going to try to be considered one of the toughest fighters in the world, you don’t cry after you have lost a match. Period. Just can’t happen. Add onto that, the damage that the Street Fighter movie that focused on Chun Li caused and you have one seriously overrated character on your hands.

5. Sonic the Hedgehog



I doubt anyone’s surprised to see Sonic being placed in my list of the most overrated video game characters of all time. Sonic hasn’t performed well in a video game in over ten years. Even before then, Sonic, as one of my friends described his games, was “a lot of running around on auto-pilot”. Speed was a poor choice to make Sonic’s “thing” from the very beginning. You couldn’t slow down and enjoy the gameplay, or the style, of the games because you were always expected to be zooming through each level at 100 mph. Now that 2-D platforms are out of style, this doesn’t work at all, but in my personal opinion it never worked all that well to begin with, which is why Sonic is one of the most overrated video game characters of all time.

4. Bowser

Bowser is the kind of monster children dream about having over for a cup of tea, but Mom’s worry will throw a toddler-like hissy fit. That’s right this villain is just a big, ugly toddler. Nothing Super Nanny and her time out corner couldn’t take care of. Luckily for us, he has a host of other smarter and deadlier creatures surrounding him that make Mario’s quests challenging and exciting.

3. Chris Redfield



Dude’s ripped, but other than that he’s not all that impressive. First, he’s got a partner who he drags through all kinds of stupidity, rather than falling back as he was ordered too. Second, he has someone who can give him orders, and his mission seems to be his own. He must find his old partner. Never mind that he’s putting his new partner’s life at stake; never mind that the military might need him in other ways. Let’s compare him to Leon Kennedy for a moment, shall we? Leon follows orders to a tee, sometimes too well. He has no help, except for Hunnigan, and the only person he has to talk to is a snotty seventeen year old kid who is not only incapable of shooting a gun, but often steps in between Leon and his enemies, so that he has to worry about shooting her. Long story short: Leon equals badass. Chris equals jacked up moron.

2. Lara Croft

If tits were what made a video game heroine, then Lara Croft would be the greatest video game heroine of all time. But if you’re talking about what a character has to do to complete the game, or how she informs the story, then Lara Croft is easily one of the most overrated video game characters of all time. Although some of her first video game antics were acceptable, even enjoyable, since Lara has become more and more like a stripper, and less like a heroine. Fun to look at, but in the long run more frustrating than enjoyable.


1. Luigi



Once upon a time Luigi was the second warrior in the hard road that Mario had to follow. He could do it all. Sure he was a little taller, and sometimes his jumps were slightly more awkward, but they each had a shot to save the princess, the first go around. Now, look what Luigi has been reduced to. Now, he spends most of his time being saved by his brother in Super Mario Galaxy, and when he’s not being saved by Mario he spends his time vacuuming up ghosts. That’s right. The one time hero that could walk in Mario’s footsteps has been reduced to the damsel in distress/cleaning lady. Yeah, Nintendo, you should be proud.

Monday, May 11, 2009

Top Ten Things That Should Be Added to the Next Elder Scrolls

10. Lycanthropy

Vampirism was one of the most polarizing elements added to the Elder Scrolls IV. Some have called it the biggest mistake in the game, while others have gotten bit as quickly as possible and completed the entire game as a vampire. Werewolves would be a good way to keep everybody happy. You could have a strength bonus, but only suffer the negative effects of being a werewolf once a month, rather than everyday.

9. Pets



There were a few dogs scattered around the world of Oblivion, but you couldnʼt own a dog or cat of your own. It would have been so much better if, after you bought a home, you could buy a cat or dog to come home too. The more breeds of dog the game could add, the better. Fuck cats.

8. Vampire Mastery

Vampirism was one of the classic aspects of Oblivion, but you could only choose to stay as a vampire, or to complete the vampire cure quest. The next older scrolls should add the ability to become the leader of all the vampires in the world, as well as add the ability to convert NPCs to vampirism, adding a new element to the vampirism in the game.

7. Online Arena Play

Online play across the world in the Elder Scrolls would be extremely difficult, but risking your possessions, and your pride, against other players across the world in arena challenges would be a really easy and satisfying addition to the next Elder Scrolls.

6. Slaves

Liberal political correctness be damned! In this type of medieval world, there would be slaves, and collecting slaves could be a lot of fun. If defeated bandits or arena warriors could become slaves that you could use in a variety of interesting, useful, or humorous ways it would add an extra level of depth to an already very deep game.

5. Hunting



In Oblivion, you could, if you had such a mind, hunt deer. But that was pretty much it. Hunting wolves and bears didnʼt make any sense, because as soon as they saw you, they would turn and attack. Making these kinds of animals a little more shy, as well as adding a little more reward for killing them, could add another fun pastime in the world of the next Elder Scrolls.

4. Complete NPC Annihilation



Of this weekʼs top ten, this is the suggestion that you can find talked about most often on the internet. A lot of Oblivion fans wish that they could kill all the people in the world (those evil bastards), but find that certain persons, like Bandits and guards, respawn after a time. In this instance, I couldnʼt agree more. Nothing would be more satisfying than being able to take out ever single NPC in the next Elder Scrolls installment.

3. Marriages/Dating



In Oblivion, you can buy a ton of houses, and become the richest man in the world. And yet, there isnʼt a single bitch all over your grill. No one tries to get you to marry them; and you canʼt try to convince them to be taken as your wife/husband either. Finding a good marriage (or many good marriages) should be another layer of success that can be achieved in the next Elder Scrolls.

2. Toilets

This oneʼs nasty. Iʼve played through Oblivion, and been to every city. I canʼt promise Iʼve seen everything, but Iʼve yet to see a single toilet. I donʼt know if everyone is in diapers, but if not then everyoneʼs walking around with a growing load of crap in their pants. Iʼm not saying that we should see our main character take a shit, but just seeing a toilet or two would make me feel a little better about the hygiene of all the NPCs around me.

1. Sex



You know you thought about it. Some of those peasants girls were asking for it. And if itʼs your thing, an Argonian or two might be just your style. You could gauge just how well you were doing in the game, by who you could get to have sex with you, and how long they were willing to do it. Admit it, if this were suddenly added to Oblivion, youʼd get the game out right now, and never put it down.

Monday, May 4, 2009

Top Ten Super Nintendo Games

First, to make this list the game must be a game made for the Super Nintendo System; not a rerelease of older games like Super Mario All stars. Also, the game must have been released in North America during the SNES’ run (Sorry Mother and Seiken Densetsu 3).

10. ActRaiser

ActRaiser was brilliant because it was a two part game that managed to make both parts of the game fun and addicting. Neither part felt like an interruption from the other part. Playing as the God with a sword who had to defeat all the enemies in a given level was almost as fun as the overworld part of ActRaiser in which you had to help cities grow and prosper as their God. The gameplay was never slow, never dull, and there was a pretty big power rush about getting to play God for the little people on your television screen. Also, the music was brilliant in this game. This is definitely an under-appreciated classic of the Super Nintendo Era.

9. Donkey Kong Country



Although all of the Donkey Kong Country’s were great during the series’ run on the SNES, the greatest, by far, was the original. Donkey and Diddy worked extremely well together. The gameplay was fun and intuitive. The characters were extremely likable and a lot of fun to interact with (especially Kranky Kong who is always good for a laugh). The bad guys were challenging, and the four animal friends you could find were a lot of fun to ride. Also, in this game you could actually play Donkey Kong, which is enough to earn it a spot as a better overall game than Donkey Kong Country 2 (though I really suggest that you play both games to come to a decision for yourself as both are really excellent games).

8. Super Mario World 2 Yoshi’s Island

Nintendo didn’t throw any punches with this release despite the fact that it came near to the end of the SNES' run. Yoshi’s Island is just straight fun. And even after the first run through of the game you will find yourself entertained for hours trying to get a 100% score on all the levels in the game. Yoshi’s Island failed to seem as deep as Super Mario World for a couple of reasons. The first, is that the worlds you travelled through did not feel like worlds, but rather more like levels lined up one next to the other. Second, was the linear progression of the game. There were no shortcuts in Yoshi’s Island; no way to skip over some of the levels, which made this game feel less extensive than Super Mario World. However, the graphics were considerably better in Yoshi’s Island; there was a great deal more dialogue, and the boss fights throughout the game were far more complicated than jumping on someone’s head three times. These few improvements to the classical Mario formula put Super Mario World 2: Yoshi’s Island firmly on the list of the greatest Super Nintendo games.

7. Super Mario Kart

The Super Nintendo’s Super Mario Kart was Mario’s first venture into racing, and the rest is history. The racing style of Super Mario Kart would have been enough to keep me hooked for hours, but Nintendo gave us so much more than that. Nintendo also gave us time trials, and vs play. Most importantly, though, Nintendo added the Battle Mode to the Vs. section of Super Mario Kart, and gamers like me were hooked. Sure, it was fun to beat your friend (or your sister) in a race, but not half so much fun as pelting her with a red or green shell.

6. EarthBound



A game about a kid who is destined to save the world from a hostile alien with a baseball bat doesn’t seem like it would make sense, does it? Earthbound may be one of the strangest games on the SNES, but that didn’t keep it from being one of the most fun titles available for the Super Nintendo. EarthBound was odd from beginning to end; you got attacked by police officers and town bullies as much, if not more, than you got attacked by monsters. And every time you defeated those bullies or cops you’re Dad would add more money into your bank account. That’s right, you would get paid for fighting. Despite its oddity, or maybe because of it, EarthBound’s story remains interesting while the gameplay keeps you challenged and entertained. If you missed this one the first time around, you really missed out. Good luck trying to find a copy now, though.They can run upwards of $100 on Ebay, and so far, Nintendo has not released the title for Virtual Console download.

5. Super Mario RPG, Legend of the Seven Stars

Mario’s first RPG has never really been outdone by any Mario RPG game since. The characters really serve the story well. But Seven Stars shines best in its gameplay element. Certainly, not a mario game, but an RPG, Seven Stars manages to maintain the Mario charm during elements of the gameplay. You can jump throughout the game, as well as jump as one of Mario’s special attacks. This made the feel of Seven Stars stay consistent with the feel of Mario; but with many of the same rules as the RPG genre. The result was a video game experience that played like no other, and a welcome edition to the SNES library.

4. The Legend of Zelda, A Link to the Past



Link to the Past took the story of Zelda back to its roots. The side-scrolling days of Zelda II were over, and Link returned to his past roots from the original Legend of Zelda. The result was one of the most critically acclaimed, and well known, game of the SNES era; The Legend of Zelda: A Link to the Past. Of course, the excellence of this game cannot simply be attributed to its return to the form that The Legend of Zelda took. Instead, Link to the Past really improved upon the formula in a variety of ways. It added an alternate, scarier dimension known as the dark world. This allowed Hyrulian adventurers to really feel as if they were taking on the darkness themselves. Second, they added the concept of pieces of heart (rather than whole heart containers). This made it a lot more fun to explore the world of Zelda because it became an extra challenge to find and collect all the heart pieces in order to get the maximum health possible. A Link to the Past also boasts a great amount of replay value because you could always make the game more difficult on yourself in the next run through by neglecting to find optional things that made the game easier. For instance, I have beaten the game without getting any pieces of heart or glass jars. This would make the game a lot more difficult, and a lot of fun to play through one more time.


3. Super Mario World

Super Mario World has really stood the test of time for me. Not only do I rank it as one of the best the SNES has to offer, but also as the greatest mario adventure of all time. For more of my reasoning behind that see: http://gameium.blogspot.com/2009/04/top-ten-mario-games.html Super Mario World was straight fun, and incredibly addicting. There was a lot to do in this title including finding all 96 exits, completing the special world, and finding all of the Yoshi coins. The fact that a game as awesome as Super Mario World comes in as number 3 is a real testament to how great the games were during the Super Nintendo’s run.

2. Chrono Trigger

Generally speaking, I hate games about time travel. Always, it seems, the hero goes back and time to stop some terrible evil. Of course, if he succeeds he would never have been able to go back in time, and therefore he would fail and the whole space time continuum would collapse! Okay, maybe I went a touch too far there, but I’m just saying, the whole scenario has been played out, and had been even at the time of Chrono Trigger’s release. But Chrono changed the formula on me. He didn’t want to stop something from happening in the past; he wanted to stop an apocalypse that occurred in the future. First, what a guy. If I knew about an apocalypse in the future, I would probably just shrug my shoulders and say that it’s the future people’s problem. Not Chrono; he grabbed his Kitana and went to business, and even paid the ultimate sacrifice in one part of the story. The gameplay in Chrono Trigger took the classic RPG formula, and added enough of its own elements to seem fresh. It further added a cast of colorful characters with their own strengths, weaknesses, and history (a trend that was not yet popular in video games) and a twisty-turny plot that would keep any fan interested for the duration of the game, if not longer.

1. Secret of Mana



Way To Go! Perhaps, I’m a nerd, but whenever I accomplish, well anything, this is the first thought that pops into my head... still. Secret of Mana’s congratulations for beating its latest boss. If that isn’t a sign of a game that has stuck with you, I don’t know what is. Secret of Mana was more than just a great game; it was one of those defining games that really showed what its console could do.

The hardest thing I’ve had to do thus far on gameium.blogspot.com is decide whether Chrono Trigger or Secret of Mana deserved the top spot in this list. It was a very close contest. So close, in fact, that it was Secret of Mana’s Sound that managed to give it the edge it needed to take the top spot on the list. If there is one thing that Secret of Mana should be famous for, it’s the game’s musical score. I have never played a game with such beautiful music, which seemed crafted specifically for the game, and I doubt I ever will again. It seems like such a small thing, but this element really helped Secret of Mana stand out.

Secret of Mana was awesome for a variety of reasons. 1. You got to use a lot of different weapons, as well as a lot of different magics. 2. The story was incredible, the tragedy still sticks with me. When the Sprite tells his friends that he’s not going to kick the bucket, I couldn’t help but to feel for all the characters I had controlled during the course of the game. 3. You could ride a dragon. 4. You could play with two friends if you wanted. My sister even played this game with me a little. 5. The power-up ability of the weapons really made the game one of strategy as well as one of fighting. 6. There was a lot of replay value to the game: once you beat it you could always try to beat it without using magic. 7. The World was huge for its time.

There are so many things to like about Secret of Mana that it would take more than a single blog post to talk about them all. The gameplay, the visuals, the audio were all spot on in this game. Unfortunately, unlike the Zelda series which would continue to improve, Secret of Mana would prove to be the best the Mana series has yet had to offer.

Notable Exemptions:

Super Metroid

Not going to lie to you: I’m not a fan of shooters; especially Sci-fi shooters. This was a good game, but not one of my favorites. In fact, it’s probably not on my top twenty all time favorite SNES games. I know that’s going to make a lot of fanboys mad at me, but I can take it.

Final Fantasy IV

This game was excellent too. I loved it. It’s failure to be included in the list says more about how good the Super Nintendo was as a system, than it says about Final Fantasy IV.

Star Fox

This would have been number eleven on the list, and was just barely edged out by ActRaiser. The gameplay in Starfox was fast and addicting, and it’s a great add to any collection of SNES games.

Monday, April 27, 2009

Top Ten Mario Games

UPDATE: I missed something. Apparently, it is possible to play Luigi in New Super Mario Bros. The game will show you how after you beat it the first time.

I want to thank PsychoDuck for catching my mistake.

Top Ten Mario Games

10. Paper Mario and the Thousand Year Door

Super Paper Mario and the Thousand Year Door is just straight up fun, and quirky. Although, in this case, I can’t really say I speak from so much experience. My girlfriend liked this game so much that she wouldn’t let me play. Actually, I did get to play, but it was a few weeks after we originally bought the game. The thousand year door worked really well because of the colorful and interesting story, and the extensive cast of characters that Mario got to keep as sidekicks.

9. Super Mario Land

Super Mario Land is on the list because it was the first time that the classic mario formula went mobile. Now, you could play Mario in the car! I’m a little ashamed to admit that due to restrictive parents (My Mom thought my super nintendo was already rotting my mind) I did not get the chance to play this game until very recently. In fact, when I told my girlfriend I was going to write this blog. Her response, “You simply have to add Super Mario Land.” I’ve been checking out the game since, and she’s not wrong. It’s got the same addicting mario feel that made so many of his other games classic.

8. Super Mario Bros.

This is the classic. Not the original mario game, but the one that set the lovable plumber on his journey to international stardom long before American Idol ever aired. This game was so good that every nintendo fan of its day not only had it, but played it extensively. Add in that it came paired with the second most addictive Nintendo game of its day, Duck Hunt, and you simply couldn’t go wrong. In this game, the Mario formula was created, but it would not be perfected for some years later.



7. Super Mario Kart.

When I started this list I meant to include all games that primarily starred Mario, but ended up making a list mostly of his greatest platformers. Sports games are notably absent because Mario’s athleticism, though impressive, has failed to truly excite the gaming crowd the way his classic games have. The exception, of course, is Super Mario Kart. Super Mario Kart was fun in a couple of ways. First, there was the classic Grand Prix in two speeds, and four separate cups. Second, there was racing against a partner. Third, there was the ability to race against your own best times. And fifth, and everyone’s favorite was Super Mario Kart’s Battle Mode. My ass still hurts from all the green shells my father pelted me with.

6.Super Mario 64



I know, I know. This is at least five spots to high up in the list. Not that this wasn’t a great game. It really was. I liked a lot of it, but somehow Mario in 3-d did not seem a realization of Mario’s potential in the same way that Hyrule in 3-D was. I was happy to play this game, and excited about the idea of 3-D video gaming, but something about Mario had me still in love with the 2-D platform star he had always been. On the other hand, this is better than what I thought was going to happen to Mario. If you could have heard me talk in the late nineties you might have heard me say that 3-D was going to be the death of Mario as the top video game star. I couldn’t have been more wrong. Super Mario 64 offered a lot of expansive worlds to explore as well as a lot of extra things to find. The difficulty was amped down a little bit, but the challenge of finding all the stars in the game more than made up for it. This was a great game, and definitely one of the better releases the N64 had to offer, but it still isn’t good enough to break into Mario’s top five games of all time. Still, this is one worth checking out more than once; just don’t let the Monkey steal your hat!

5. Mario Kart DS

Until the very recent release of Grand Theft Auto ChinaTown Wars, Mario Kart DS held the esteemed position of highest ranked Nintendo DS Game on Gamespot with the ranking of 9.2. It received the same ranking, but was bested by a few other games on IGN. Mario Kart DS more than deserved such high praise. This was Mario Kart brought to a perfection even greater than the original Super Mario Kart. The graphics were impeccable, easily one of the most visually pleasing games on the DS. The sound was just as impressive, it’s one of those games that is more fun to play the higher you put the volume. The three grand prix modes were a lot of fun, and the redone classical courses were some of the most fun, and easily the most nostalgic, parts of the game. And if that weren’t enough, add on wifi capability so you could play with a friend. Fans of mario kart are hoping that Nintendo will release another Mario Kart for the DS or DSi. One that will include new race tracks, even more nostalgic courses, and a more extensive mission mode. But for now, we’re not only satisfied with this DS game; we’re so addicted we cannot put it down.

4. Super Mario RPG Legend of the Seven Stars

It pains me that a game as good as Super Mario RPG Legend of the Seven Stars comes on any list as number four, but such has been the greatness of the Mario series. Seven Stars was the second greatest RPG of the Super Nintendo Era, barely cutting out EarthBound for the number 2 spot, but falling to Chrono Trigger. Seven Stars had an interesting story, with challenging baddies, and enough puzzles to keep everyone entertained. And if that weren’t enough, add more than a couple interesting characters and you have a formula for Mario’s success in RPG form. But Mario RPG stayed consistently Mario, not a straight RPG. The timed attacks, especially with Mario’s long jumps definitely made it seem like a Mario game, as well as his ability to jump while away from the battle screen. And as if that weren’t enough Seven Stars was one of the first video games to introduce the concept of an UltraBoss, the boss more difficult to beat than the main boss. In Seven Stars this boss is known as Culex, and if he doesn’t waste your party in a couple of turns, then you are a much more impressive Seven Stars player than me. This type of boss worked really well to keep players interested and entertained long after the main quest had ended. Super Mario RPG is easily one of the best Super Mario games of all time, and is a real steal for eight dollars for anyone with the Wii and access to the internet.


3. Super Mario Galaxy



As I’ve said, Super Mario 64 was a great game, but it was Galaxy that really proved Mario in 3-D for me. First, there were the worlds, seemingly huge expansive. Second, there were the controls. The shake to do your punch was awesome, and jumping again became a matter of precision (after the F.l.u.d.d. of Sunshine made it more about button mashing.) The Overworld was huge and a lot of fun, and the challenge of finding all 120 stars still has me entertained. At first, I thought finding stars in Mario Galaxy was going to be a little bit too easy until the comets came into effect. The daredevil comets made things particularly difficult in really fun, addicting ways. Also, the power ups Mario had were both interesting and incredibly varied. However, Mario Galaxy failed to take the top spot because of a couple of major flaws. First of these, was that one or two of the power-ups felt like a power-down. A bee costume in which you can’t even touch the water, no thanks. Second, the lack of a Yoshi world. This would have been really easy to put into this game, and would have elevated it to the level needed to potentially steal the number 2 spot on this list. As it is, however, number two belongs firmly to...


2. Super Mario Bros. 3



This was easily the best game on the Nintendo Entertainment System, bar none. Its graphics were best. Its audio was one of the best. Its game play was the best. So good, in fact, that it still translates into one of the most fun games today, without any remodeling of its graphics or its gameplay. The worlds were impressively large, with many levels to get through. But Super Mario Bros 3 really shined in the power up suits. It wasn’t just Big Mario and fire Mario this time. There was froggy mario, and stone mario, and Raccoon Mario. The power ups made Mario so much more interesting than he had been previously and allowed him to take on challenges in new ways. This game is also available on the Wii’s virtual console, and it really is a steal at a mere $5.

1. Super Mario World



This is Super Mario done right! This game is near perfection right down to the tiniest details. First, their is the main quest. Seven incredibly fun worlds, each with their own terrifying dungeon controlled by one of Bowser’s seven children. One incredibly cute, super fun dinosaur named Yoshi as an ally. The Fireflower and the Super Cape as power-ups. The powerful Bowser to defeat at the end of the game. As if that weren’t enough, finding and completing the star world and the special section as well as finding all 96 exits in the game and every single Yoshi Coin. There’s simply so much to do in Super Mario World, which is incredibly impressive seeing as it came out in 1992. Super Mario World also adds a lot of brilliant little details such as the ability to throw shells, the challenge of stringing together enough jumps to get a one up, and an extensive variety of enemies and you have a game that is a class all its own. Super Mario World not only ranks as Mario’s ultimate adventure; it is easily one of the best video games of all time!


Notable Exceptions:

1. Super Mario Sunshine-Parts of this game were good, but it did not get the top ten as the Fludd device made missing jumps no big deal in this game. Mario is a jumping protagonist, when he misses jumps bad things are supposed to happen. Besides, the idea that Mario needs a little jetpack for assistance seems contradictory to his previous video game heroics.

2. Yoshi’s Island- The only issue I had with Super Mario World is that the bosses were too easy. Yoshi’s Island would fix this by making bosses much more complicated, and much more varied. Unfortunately, it failed to string together worlds like Super Mario World, and was not as deep a game. But it would have been included on this list, except that to most, myself included, this is more a Yoshi game than a Mario Game.

3 .New Super Mario Bros.-This game was too much like just a newer version of Super Mario Bros, which is what it professed to be. But some of the power ups were ridiculous powerful, to the point of being no fun to have. Further, in the main player mode one could only play Mario, making its title frustrating (differentiating the two characters and letting us choose would have been better.) Finally, the notable lack of Yoshi are really any kind of ally characters kept this Mario off the list.